![]() “So that’s where you see the repeated ribbing across the entire thing. “A lot of the original design of the game took a lot of themes from gothic motifs, gothic architecture, as well as a lot of repeated skeletal structure,” says Kingston. Kingston, having worked as an environment artist on the Dead Space remake, talks about how visuals help improve the game’s storytelling. And that’s really all it is, because again all of these seeds are there, it’s just helping them flower.” “It means that Necromorph is very personal to Hammond So all of this is in the original game, it’s just trying to find those moments and polishing them, just bringing them out just a little bit more. “The transformation of Chen makes the Necromorph transition very personal to the crew,” Berry says. The remake brings up the church much earlier in its narrative, making its involvement with the rest of the game make more sense.Īnother, much smaller change, is the fate of Chen, who didn’t have much of a role in the original game aside from dying early on to help set the general mood, now serves as a more personal connection between the crew and the Necromorph threat. The studio also took the chance to improve the storytelling in Dead Space for various aspects like the church of Unitology. He’s got salty language and he’s pretty fun to write actually.” You always just want to have a player character who you want to be, so Isaac is this very smart, savvy guy who’s got empathy for the people around him. ![]() Trying to make sure that he feels like Isaac, he doesn’t feel like another character. ‘How does he react in this moment? What’s his sense of humor like? How does he react under pressure verbally? What’s his speech pattern like?’ And it was just trying to get that personality correct. “There was a lot of looking at Dead Space 2,” says Berry, “and looking at key scenes. Berry talks about how this came out of a desire to explore Clarke’s reactions to the events of the game. Clarke spent the original game as a silent protagonist. The biggest change, and one most likely to be noticed by players, is that protagonist Isaac Clarke can now talk. In general, the Dead Space story has seen a similar kind of update as the rest of the classic horror game’s features have for the upcoming remake. The video, part of IGN’s coverage of Dead Space, features senior writer Jo Berry, environment artist Taylor Kingston, and art director Mike Yazijian as they talk about the minor changes made to the game’s narratives. If you’re in the mood for some outer space frights, Dead Space Remake is available on Steam and the Epic Games Store for £50/€60/$60.In a new video, Dead Space remake developer EA Motive details some of the changes made to the upcoming horror game’s story. In his Dead Space remake review, Liam called it “one of the best action-horror games I’ve ever played,” so I’d be happy to see the rest of the trilogy receive the same treatment. Either way, EA Motive have done a swell job on the remake, giving the horror classic a shiny face-lift. The remake's new secret ending also leads directly into the sequel, and I'm sure fans will find other easter eggs in the coming weeks. I’ll be interested to see if the text log was a fun community mystery or a sign of things to come. Is it a warning about humanity’s fate at the end of Dead Space 3, or is it a prayer to the Brethren Moons? The last line is particularly interesting. Meanwhile, other fans believe the second stanza could be referencing the icy planet of Tau Volantis in Dead Space 3, as it’s literally frozen still. One Redditor even has a “crackpot theory” about how the poem relates to the overlooked Dead Space mobile game (although personally, I'd just be happy with something that explains hero Isaac Clarke's stint as a Tiger Woods impersonator in his rather cursed job history, among many of other weird side hustles he's undertaken over the years). Fans on the subreddit had quite a few ideas, linking certain lines to the Necromorphs, Markers, and the Oracles from Dead Space 2, depending on your interpretation. The poem is quite cryptic, but internet sleuths think it potentially refers to multiple parts of Dead Space lore. Reddit user u/GingyYoutube translated the text to find an ominous, three-verse poem. However, longtime fans recognised these as Marker symbols - a language that shows up in all three Dead Space games. At this point, you’ll have a few new text logs in your inventory, one of which is simply titled ‘Indecipherable’ and features a wall of symbols that’s truly alien to me. Once you roll credits on Motive's new Dead Space remake, you’ll be able to start anew on New Game+. To see this content please enable targeting cookies.
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